H3C XG310 GPU
Cloud service providers (CSPs) and communication service providers (CoSPs) are looking for ways to capture business benefits from the explosive growth of high0intensity media and gaming. They are striving to build infrastructure that increases the density of streams supported per server, together with ensuring great quality and rock-solid availability.
The H3C XG310 GPU Card, based on Intel® Server GPU, gives service providers the ability to take advantage of these trends while keeping total cost of ownership (TCO) low. In conjunction with Intel Xeon® Scalable processors, this discrete graphics solution is purpose-built for the needs of differentiating services in the visual cloud era that will help providers rapidly scale out new offerings to meet new and escalating customer demands.
Data center graphics for high-density cloud gaming and media streaming.
System Spec | |
dimension | ¾ longth, 28mm X 34mm) |
Package Type | FCBGA |
TDP | 23W |
OpenGL | 4.1 |
Internal Thermal Sensor | Yes |
L3 cache size | 16MB |
TDP | 150W |
GPU chip | 4 |
PCIe adapter | Gen3 x16 |
thermal | Passive |
GPU memory | 128-bit width,8GB per GPU chip,LPDDR4,68.25GB/s 2133MHz/ 4267MT/s(max) |
Operating Frequency | 4267MT/s |
GPU memory capacity | 8GB per GPU, total 32GB |
OS | CentOS,Debian OS |
SW | Host BIOS –Default Production BIOS will need Upgrading SG1-M IFWI Telemetry – MCU on card |